Your APB character is faaaar too skinny. My friend who plays this (Yes, she's actually a girl) has a normal and sexy-looking back map. Although she made her character's ass a little too big.
SNES, Genesis, and GBA are all working now. By defining an exact C:/ path for both launch and roms, or by using a relative ./ path for both launch and roms folder, it failed totally. I got it working by leaving the Launch command as a relative ./ path, and making the roms an exact C:/ path.
My GBA(VisualBoy Advance) parameters look like this: "[ROMFILE]" -joystick My SNES(SNES9x) parameters look like this: snes -cart "[ROMFILE]" -joystick My Genesis(Fusion) parameters look like this: "[ROMFILE]" -joystick
Will delve into Project 64(N64), and ePSXe now I think.
⇪2013-07-04 17:18:22
I dunno sounds like you're mixing and matching relative and absolute paths and don't have the correct launch parameters. The default launch parameters are for the "mess" emulator. http://badspot.us/img/RomShelf-snes9x.png here is my setup for snes9x.
Also, every time i load the frontend it starts on a black screen and I have to page over a couple of times to get it to load the lists. Is there any way to remove the 20 or so unused consoles from the list that way it only tried to use the 3 I use? (GBA, SNES, GENESIS)
Still haven't gotten around the problems from my above post yet either. :-(
My parameters look like this. Launch Parameters: snes -cart "[ROMFILE]" -joystick ((Also tried just "[ROMFILE]" by itself, tried replacing it with "[ROMBASE]" in that command and also by itself.)) Launch Command: .\emulators\SNES\snes9x.exe Rom Directory: .\roms\SNES ((Also tried direct paths to both this and roms))
Errors look like this exactly: The rom file ".\roms\SNES\D:\My Lair\RomShelf\roms\SNES\King of Dragons.smc" does not exist.
I'm not the greatest at setting this sort of stuff up so I'm gonna guess that it's something simple, but I'm having difficulty finding documentation to show me what I'm doing wrong. lol
I have VisualBoy Advance, FCEUX, and SNES9x loaded loaded in this frontend, but when I try to any roms from these systems when it loads it says it can't find the rom. It is trying to duplicate the file path when it's searching for the rom. I tried both [ROMFILE] and [ROMBASE], tried leaving file path blank. Nothing seems to get the emulators to launch my roms. :-/
That worked out perfect for me thanks Badspot! Another question I had was that I remember in the first version there was a utility that allowed you to make your own background and layout for the main screen. Is that no longer an option with this new release?
There is no easy way to add a system but you can do it like this: - Run romshelf.exe -console to enable the developer console. - Press ~ to open the console - Type addSystem("GameCube", "", 1, 1, "", "", "", "", 1); and press enter - Press ~ to close the console - Close and reopen the options dialog
Hey is there anyway to add consoles to the list? In the systems default folder there is a directory for Gamecube with the craproms, defaults, and picture... But it doesnt appear in the list inside the front-end
⍸2013-07-02 20:32:00
LOL at all the angry girls getting mad at the truth of this
Badspot, when i plant a brick my computer pops up an icon that say something is wrong with BlockLand and i press this button that sais 'Don't send error report' and it closes BlockLand. Can you help me?
Ok! So I changed the launch parameters for everything, and most of the emulators now start up with the rom loaded!
However the M2 Emu and Neo Geo emu still have that problem, but I figure that if I keep tinkering around the settings, I'll get em' working! Thanks again!
>Just wanted to take the time to tell you how awesome Romshelf is!
Thanks!
>My other emulators will load via the frontend, but the rom selected won't be loaded
You have to make sure the emulators themselves are configured and that the launch parameters are correct. Different emulators have different ways of launching games from the command line. For the model 2 emulator, you need to have the rom folder set in the EMULATOR.INI file and use [ROMBASE] as the launch parameter. Fusion 3.51 works fine for me just using "[ROMFILE]" as the launch parameter, haven't tried the latest version. Don't have the other emulators you mentioned on hand but it'd probably be something similar.
First off, I want to say that Romshelf is awesome. After searching for an easy to use frontend, I was so happy to find RS. So far, it works pretty dang well!
Buuuuuuuuuuut, I do have a problem or few. So far only my SNES emu (I use snes9x) is the only emulator that will load along with the selected rom.
My other emulators (KEGA Fusion (for Genesis and 32X use), Model 2, WinKawaks for Neo-Geo, VirtuaNES) will load via the frontend, but the rom selected won't be loaded as the emu starts up.
Anyway to fix this? Should I use different emulators? Any tips will help! Thanks!
Just wanted to take the time to tell you how awesome Romshelf is! You've breathed new life into my HTPC and I find myself playing my emulators much more than before since it's so easy now. I though about using Hyperspin but it is WAY too complicated and I don't have that kind of time to be tinkering with a frontend. I just wanted to setup and go... Thanks!
The reason they didn't turn out as LEGOs in today's Blockland was because Badspot failed to communicate with the LEGO Company. They decided to go on with their own idea.
Just discovered this frontend, would like to say I enjoy it very much - Is this still being updated, I'd love to see a version that plays video snaps, otherwise, thanks!
You do know that all the gameplay elements are still there? If the buggy and ugly maps are what made Blockland fun for you, why don't you go play Age Of Time? You can play Blockland maps on that game you know.
The fact that people hork to this and all the "hot girl" threads on bl forums is just sad. None of those, or even this image, really count as "porn". Everyone has nipples. Get over it.
@Zach - inside your 'data' folder, you can find a series of .ogg files used in the Perrenial game, as well as sound effects, etc. You could listen to these files using a program such as Audacity. Also, you could replace the music in the folder or add your own. If you want to play your own music in the game, just modify the .map files of the map you want to play the music, and replace the first line with 'MUSIC [your music in the same directory].ogg'
Funny. All your .tmx files are written in an XML format. Coordinates for the tiles, I presume? Well, It's fairly easy to mod, which is a good thing. Maybe I could add my own custom level sometime in the future when the Completed Version comes out.
Also, very small glitch (I don't know if it's intended). The sand blocks found on the beach, which can be moved with the shovel, would occasionally not disappear when I used the shovel. Also, using the shovel on some parts of the sand can cause the player to phase into the blocks. I don't know if this was meant, or anything else. Just observing.