The modern era of typing words into a computer.
I've been working on a DIY Arduboy clone with a larger screen and the ability to load games from a micro SD card.
I've been working on a one pound combat robot.
I'm probably going to call it Hidamari because it is cute.
I tidied up the back of my arcade cabinet with a custom power panel.
I built a custom shelving system for my workbench.
It's a scientific fact that every human activity can be improved with some good 'ol gamification - including stealing money from idiots.
"Alternative" search engine DuckDuckGo is manipulating their autocomplete algorithm.
While disappointing, this is not surprising.
A collection of comics that I like made by other people.
I have uploaded them here for easy referencing.
Links to the original source are provided where available.
Scientific apples to oranges comparison of all steam games that I own.
Who has time for pockets? Japan brings us the latest techniques in arsenal concealment.
Who wins in the age old battle two player battle? Let's investigate.
Real-time computer graphics is nothing but a series of compromises.
A collection of transparency sorting errors in high profile games.
What is text? Zombies? Read ahead will be ready off alarm!
E-commerce affiliate thing BlueSnap, formerly Plimus, has questionable business practices.
Play all the arcade classics for free!
(not including setup cost, parts or labor)
In the future, you will be replaced by an animated gif of a robot.
The future is now!
Well let me just tell you...
While taking screenshots of Playstation games for my emulator front end, I noticed something interesting in the Tomb Raider series.
Using google analytics, I can what people were searching for when they arrived at this site. Sometimes their search request takes the form of a question, so I'm going to answer those questions now.
I actually got paid a pittance to write these! Well, half a pittance - the other half went to my co-author Ben Garney
Innovation or cheap marketing?
What can MAME teach us about game design?
Prior to writing the Gamedev.net articles, my cohort Ben Garney
and I wrote some misguided game reviews. I'm not gonna say that these articles are all
bad, but anything that is
bad is probably Ben's fault.