There, I converted it. It's getting grainier and grainier because I don't know where the original file is, if it still exists anywhere.
I haven't made all the gifs yet. I needed a breather, there's a lot of text on this page.
The files are still there, they're just .flv format and flash player is pretty dead now. I have the original .avi files for some things, I just have to re-encode them.
I made romshelf to actually play games, and as you pointed out, DS emulation was shitty, and honestly it probably is still shitty and always will be because of the dual screen hardware and having to map touch screen elements onto controller buttons.
r2001 fixed an issue with connection retries stopping early (found by rotondo) and fixed script/exe version mismatch on MAC. It may also have broken sound on MAC, but I can't test it because my mac won't recognize any sound devices any more, also the version of macOS that I have is no longer supported by steam, also new versions of macOS are going to drop support for openGL which is required for Blockland so I don't really give a fuck about anything on the mac anymore.
>seriously the Wii remote still does not work
The browser version uses a magical subset of direct input, I don't know how it works. If you have a problem you're on your own. Plug in an xbox controller.
The downloaded version uses real direct input via sdl, it should display the name of the controller and everything. If you're using some ghetto hacked wiimote driver that doesn't support direct input correctly, you're on your own. Plug in an xbox controller.
This appears to be a bug. Change your "Rom Directory" to be an absolute path, like "C:\roms\NES" or "C:\romshelf\roms\NES", then click "save settings", then click "regenerate rom list"
>error "double route"
I don't understand what this is.
No, all lego stuff was removed before retail release.
I can't believe retards are still getting BTFO'd by a cartoon I drew in 5 minutes 11 years ago.
That's a feature my dude.
Running through the exits, and the interactive bonus and Daisy rooms are design decisions and I think they're fun. I would rather interact with something than watch a canned animation. A lot of people get a laugh when they discover that they can preemptively kill daisy with super balls.
Music looping is tricky because they're midi remixes I found online rendered into .ogg files. Also some sound functions are broken in the browser, which is why coin collection sounds stack up instead of repeating - so looping seamlessly might not even be possible.
>After second boss I loaded to the left of an invisible barrier
From dying to Daisy or just from spawning in? Do you have an ultra-wide monitor?
What features would you like to see in an update?
The thing is that I don't enjoy the experience of playing a game on a phone. The only reason I would dive into mobile development is to make a non-action game or to rake in cash from idiots.
Probably. The browser version already runs on my 5 year old phone with an xbox controller plugged into it.
There's a few hours of planned maintenance at the hosting provider.
I have no idea what you're doing. Just download the zip file and extract it, don't try to save the web page or whatever.
I made this in Macromedia Flash over 13 years ago. But I do still have the files and I have uploaded them for you if you really want them
All of these games are working for me. If you're having a problem, describe it.
Yeah that sounds like an oversight on my part.
Currently it's hardcoded for multiplayer. I think you could make the other players join, control the one you want, then hold the suicide button on the others to remove them.
You can also directly load a map from the command line like so:
MarioLandfun.exe -map 1-1
The color filtering is part of the map data. You can edit the data/*.map files in any text editor and change the "COLOR" lines. Be careful because the map parser is not very error tolerant.
You can also open the .tmx files in a program called TilEd if you want to make your own levels https://www.mapeditor.org/
I assure you they are separate parts and can be pressed. They are both made out of aluminum though.
There's maybe $200 worth of parts in the prototype bot here, then another $150 or so for the controller. The whole project including mistakes, spare parts and tooling was probably around $2000
If you were going to make a just-for-fun kit, you could probably reduce the price by using plastic gears, a smaller battery, and a simpler way to put the frame together. There would still be too much hand labor involved in attaching the gears to the wheels though.
^^^ South America ladies and gentlemen.
To clarify, it was not some mass brigade of toxic Blocklanders that brought the site down, it was just me clicking 20 times the same way any other user would when the page doesn't respond.
Well if that's true, at least the correct people will be suffering. Anyway it's a moot point because it looks like they already figured out the proper solution of removing the feature.
Twitter also sucks. I did a rant https://badspot.us/Twitter-Sucks.html
>would you ever consider changing forum software?
I think I'm going to end up writing my own.
>Badspot, are you trying to implement key authentication & ads into SMF 2.0.15? That would explain why it's taking so long to "setup"
There are almost 10 million posts, just restoring a backup takes a few hours. Then there's the upgrade script which takes another few hours, then you gotta copy over 6GB+ of attachments, etc. I've got it set up now but it requires a bunch of hacks just to make it usable and not retarded.
Just now, I accidentally took down the official SMF forum by clicking the topic sorting links too fast a couple of times. It's complete clown shoes.
Most of the posts were made from proxies, but several compromised accounts were logged into from the IP 184.108.40.206
Searching Blockland activity for this ip shows Blockland ID 214800, tied to the banned forum account "sock-o", email address
Additionally, after kompressor's account was compromised, the email was changed to
His steam account https://steamcommunity.com/id/kilevevo/ (NSWF) has a profile picture of a naked man with an erection with the name changed to "<-- Visolator", with the ascii arrow pointing to the picture.
The login system on the SMF 1.1.20 forum is compromised in some way that allows an attacker to log in to seemingly any account. I received reports that this is from a vulnerability in the email password recovery feature, but some compromised accounts did not have the email recovery triggered and did not have their password changed. Perhaps there is more than one vulnerability.
I am going to setup SMF 2.0.15 at least as a temporary measure.
3D Studio Max
You can post urls, you just can't post html tags because that's what spam bots do.
This is a single existing cabinet that I have converted to MAME and replaced the control panel on.
Just by making that comment here on this page, you're tacitly admitting that "gender equality" is code for anti-male discrimination. Being simultaneously anti-discrimination and pro-privacy is not a contradictory position. If making a strong argument for this position makes you not like me as a person, that really says more about you than it does about me.
There is a log, and if you open the console (~), type trace(1); and press enter, it will log every function call. Do this, duplicate the crash, post your console.log file, and I will attempt to figure out what dumbass thing you've done to make a basic directory listing not work.
A user level program can't hard freeze your computer on its own - the problem would have to be at the driver or hardware level. You could fiddle around with the driver or power saving settings for your video card or just make the thing not sleep.
Yes, there are many compartments for small parts.
Muzo has actually been delivered to backers.
ElectroBOOM review: https://www.youtube.com/watch?v=MCW5HUkrr-o
Hmm, the juisir doesn't have the drm fruit bags and it hasn't reached the delivery date yet, so we'll just keep an eye on it for now.
>How about the Juicero?
That wasn't crowd funded though... but wtf I just googled and there's an identical scam JUISIR that got $570k on kickstarter. And apparently there was a direct pre-order magic credit card thing called "plastic" that got a cool 9mil. The ride never ends!
Oh yeah, that was a good one. I've added it.
The LGBTQ2AIIPPoC cannot exist, xe is too pure for this world.
Hmm, I guess I'll make it link to their website even though it's terrible.
That's the commentators's desk. Calling robot fights for 3 days is rough on your voice.
I thought you were dead.
In nestopia, options->preferences->Switch to fullscreen on startup
You have to set the command line parameters. Something like this: http://badspot.us/Dumb/nestopia-config.png
If you have a low end PC, I'd recommend downloading the binary version of the game. If it still won't run full speed (you must have a reaaally low-end machine), you can go into the options, change "vsync" from "hardware" to "high timer" or "ms timer" then select 30 fps.
It's a fairly pure platformer with some optional speed running mechanics on top of it. There are secret areas with minor puzzles but it's mainly an execution based game.
34066 is still active and has been logged into as recently as today.
A comma, sure - but no question mark. That can lead to an entirely different reading.
>The Long Dark
I'm not really interested in crafting systems or unfinished games.
>You would make a great programmer!
Thanks, bro. I know I'll make it someday.
Specifically, Photoshop CS 2 (9.0) which adobe released for free a while back because they couldn't be bothered to keep running the DRM servers.
You guys didn't read the one rule: No memes allowed. Spamming "n*ggers" is a meme. Posting entire movie scripts is a meme. Have an original thought.
>Are the sprites taken from somewhere?
It's based on Super Mario Land for the original gameboy.
>It seems like there's these lines that are visible in the default graphics mode
If you're talking about artifacts near each sprite, that's from texture sampling which I don't have full control over in webGL. It doesn't appear on every computer (not on mine). I have a plan to fix it but it's kind of complicated.
> it'll just revert you back to small mario instead of going to big mario
This is how it is in the original. The extra hit was only added for the US/Europe versions of Super Mario Bros 3 to make the game easier, in other early Mario games you only get one hit.
- Fixed ending cutscene for real this time
- Fixed snake being invulnerable to superball
- Fixed totem head not being killed by boss plunger
- Fixed case where daisy would miss rocket ship in ending cutscene
Take a screenshot. I also have a 1440p monitor.
If you get bad performance, make sure you have hardware acceleration enabled on your browser. In chrome, go to chrome://settings/appearance, click advanced, scroll to the bottom and make sure that "use hardware acceleration when available" is turned on. Alternately, you can just download the desktop version.
- fixed the broken multiplayer camera
- fixed some softlock scenarios with daisy
- tweaked behavior/appearance of collapsing platforms
The kind of person who would willingly become a forum moderator should never be given power under any circumstances.
I honestly don't remember what's in this release. If there are .gui files, you can edit those in a text editor or press F10 to open the gui editor if that was included.
Killing yourself will make anime real.
What game from 2007 is still getting free updates? Are you writing to the devs of "Kane & Lynch: Dead Men" every day to complain that they're not updating the game for free? How about "Enemy Territory: Quake Wars"? These were $60 games.
Blockland is not a subscription product. There should be no expectation of free content updates at all. Paying me $20 ten years ago does not make me your slave today.
>none of my emulators are working now!
A while ago Microsoft updated the entire windows GDI system to fix a security hole and it ended up breaking window ordering (especially notable in photoshop CS2). If this is the problem you could try uninstalling the updates but there's a ton of them. It started with KB3145739, you'd have to search for the rest. For security reasons though I wouldn't do this on anything but a dedicated offline emulator box and you shouldn't even be using win10 for that anyway.
>Is there a way to add the system logo images to the screens?
Follow the file structure of the existing systems, then there are some console commands I posted above.
I played GTA3 and Vice City when they came out on the PS2, don't really feel the need for more GTA.
>I'd buy this
Not when you saw the price tag.
Everything seems to be working. Sounds like a problem on your end.
"Bedpost kys" is GS1029, aka gamingstudios1029, aka supermarioRX1029
That's just an image hosting site though, not really a source.
Can you find the original tweet?
I'm sorry, this meme has expired. Unless ebola makes headlines again there probably won't be a sequel. You know what to do.
* The guy who ain't found shit later played Tuvok on Star Trek: Voyager.
* The TV edit of this scene shows everything except the punchline. The scene ends abruptly after the second pair responds.
Oh fuck me, I left the chuck key in the spindle.
Indeed, it could have had potential. It had potential potential.
>What languages do you know
>Surely, you didn't use static shapes..
I used them for the prototype and you probably should too. Just to get off the ground as quickly as possible. To make them render fast you have to program a custom system and the design depends entirely on what you want to do and what you can implement.
>two sets of text on top of each other
I'm not seeing this problem.
Push the two rocks to the side before entering the teleporter.
You're right. I blindly copy pasted from the subtitles which aren't the same as the dub.
Skyrim doesn't stand up to anything I've put in the 5 star category. It's not even close. Also if you look carefully, you'll see I placed it in both the "bad graphics" and "good graphics" categories because somehow Bethesda makes quantum entangled graphics that are simultaneously amazing and shit.
Also I can't be bothered to try and piece together the right mods to fix the game and worry about compatibility issues and management tools and crap. I'm trying to play a game not develop one.
Dang, I guess I have to give all the money back then. Oh wait, no.
I'm pretty sure we don't need any more DOOM source ports...
I don't have any immediate plans for more remakes, but there are a few DOS games that I'm interested in.
I actually think there's too much color in it already. My enthusiasm for color palettes in perennial leaked into this a bit and I think it detracts from the Gameboy aesthetic.
>what the fuck is with your greentexting
Wow, you actually think 4chan invented using the ">" to quote things? Kids these days. That's just how you quote when all you've got is text. It's been happening since the 80's on listservs and usenet.
You can edit systems/TurboGrafx-16/crapRoms.txt
Should be fixed now, though it still uses flash.
It is the television series Aeon Flux, season 3, episode 3, titled "Thanataphobia"
I have completed a hell run.
Interesting coincidence, this was update 666 to the website repo.