I only inquired because I know you can draw men, and I did not expect that you would fill such roles with female equivalents whilst having such an ability. I also never noticed that you established your females as specific characters, in which case it might be prudent to create profile for them like other sites.
- I am 18. - They used to want to diagnose me, but then they determined I was smarter than other students at the time and did not need it. - None. - We would not understand how to home-school. So I have not been.
Also, the link got moved: http://www.tacticalsites.com/skylark/pics/L4Dcomic2.jpg
@Anon You don't have to take it out quickly. (STUPID CONFESSION) It took me fifteen minutes to take out the reaper and though i died in the end, nothin' bad happened while i was fighting the reaper.
@Darah Too late now but thanks. Now I can play ME2 again. I quit playing it for a whole year because the game got me so frusrated. I'll go start another playthrough right away. THANKS!
blockland build lego is goooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooood
Wow I don't wanna be the one to answer those questions but I just gotta! - 17 - Not yet - Oh yes, and not the crappy kind either :P - Trolol, home school
I like it. The humor is a bit "obvious" however, I like your style. Not many people can make a good humor comic without it being sexual, or just plain stupid. However, you really know how to pull it off.
I write comics myself. I can't draw near as good as you, but I can decently I guess. Anyways, nice work.
Oh, by the way; Yea it would definitely have worked as well as just using the last frame, with the whole "Guess what happened lol" thing.
LOL "Let me know if you see this skunk. Don't grab him though, cause it might just be a skunk that looks like him." well then, how do i know if i saw Leo or not?
Your description reminds me of Seiklus. Ever heard of it? Its an old freeware platformer heavily focused on exploration.
As someone who likes to fiddle around with crappy engines and pretend to be an indie game developer, I have my two cents. I like your sprites but hate your sound effects. Chiptunes are so overused amongst indie games that I literally cringe when i hear them, despite how well it fits a style. Did you use a program like sfxr to generate them? The way the ground curves is a really nice effect. I didn't see very much use of particles at all, which I think is a good polish for a retro style. Simple crap like tiny specks of dirt flying up when you run/land on ground and slight explosions when you grab those coins/stars/shurikens could work well. The background work is great, definitely as an exploration mood to it.
Hehe I like the concept you are going for. It seems like one of those classic games I would play on my old NES. The unlockable abilities seems nice too. When I saw you push the blocks onto the spikes it kinda reminded me of an old Legend of Zelda game i used to have for the GBC. So this being a 2D game and all is the work time shorter? Just wondering because I would love to try this out. Got a name for it yet?
My current concept for the game is an exploration/collecting game with some metroidvania style unlockable abilities that help you uncover new areas. Combat would be limited to super mario style jumping on baddies or avoiding them. I'd like to have a casual mode that removes most enemies, so the game should stand on the exploration, platforming and puzzles alone.