I thought about Blockland (and RTB) for the first time today in a long, long while. I can't believe it's already been 14 years since I first downloaded it. 2007 seems like a lifetime ago. I wish so badly I could take a trip back to 2008. Even for just a day, to re-meet all the friends I made. To reexperience the first feeling of building something more impressive than an 8x8 house with no windows. To relive the filming of Idiots of Blockland. I owe so much of my childhood to this game. I really miss everyone and I hope you/they/we/he/she/me/wumbo are all doing alright nowadays.
This game gave me so many good memories It pains me to see that nothing has happened to the game in such a long time, and that caused people to stop playing it. I remember going on prison escape and boss battle servers and having so much fun.. please bring the game back!!! start updating it we might get more people back!!!
Love how some places that were doing fine on gas, ran out solely because people started panic buying from stations. Humanity, ladies and gentlemen. Good to see you still drawing, Badspot.
blease read berserk, the '97 anime is also very good. do not watch the new movies or the shitty cgi anime, it takes everything that was good about the manga and takes a big fat shit all over it.
⤑2021-03-14 00:02:07
yes i will free from hell good luck people who can survive that sh*t
Roblox exhibits this even more. The game is worth several billions of dollars, yet only features marginally superior features such as allowing users to create multiple centrally hosted games each with their own servers. Although, the functionality of coding in Roblox and the amount of recycled assets throughout games is nauseatingly lazy.
If Blockland had half of the amount of users Roblox does, in the year 2021, we would most likely see far better innovation in gamemodes, server types, and a far more nurturing enviroment that isn't just motivated by E-money and investments.
Blockland is still a marvel in the building game genre, and carries itelf great for an indie game made in 2007.
This is disgusting, how could you post something like that, and then on top of all of that they post comments like "let us know if this works for you".....? LOOK I KNOW YOUR IN PAIN BUT I NEED U TO KNOW THAT PEOPLE CARE< YOU MAY NOT KNOW OR SEE THEM BUT THEY CARE...... atop listening to what people say about you or to u, just take a deep breath and remember that they dont matter, if they truly cared about you then they wouldn't make you feel this bad
LEGO truly needed something like this, charm and simplicity. Lego World's just doesn't hit the spot quite right. Maybe the world is only truly destined for MineCraft?
Yes, that is true. Blockland when it was still a beta software was shown on Tech TV which later got changed to G4 and then later canceled, in 2005. Now they are doing a reboot with Adam Sessler and Kevin P. bringing back G4 in 2021, and I checked to see there actually have STILL been Blockland updates in the past year and a 75% Steam sale already happened.
What is really hypocritical is this, Minecraft is the most popular building game, bought by a AAA studio, and 10 years later Minecraft is still 5 years BEHIND the technology of Blockland. And even with the insane sales and NASA-level budget of team working on the game, the technology of one guy's code for Blockland is still the best code, and nobody else has made a better multiplayer building game since it was finished out.
I like it I'll post again when i get everything ready i hope it's strong enough.. here's a tip jump from a 15m height that will definitely break your neck and you won't be conscious for the suffocation part wish me luck
Ayy, Badspot. The last time I read an update on your game's website was 2016. Game developing, especially as a one-man-show(or close to one) takes a lot of time. But I'm curious, will we see this game officially release? Or is this project kind of shoved aside for a while?
Hello Badspot and commenters, In response to that I have to give the opinion there is really not a need to update Blockland. It is disrespectful to not appreciate the game and demand Badspot to transfer ownership or update the game. Blockland was originally aired on TV 2005, it's 2021. The game already got patched into a whole different game since. And it has the best features and GUI/Modding engine out of any of the 3D building games out there, basically allowing you to use Blockland as an engine to make a customized game.
Well, it is rude to demand Badspot update it (in an unrelated chat section) because the game is already done, it's a classic. That is like when they went back and made all of those CGI edits in Star Wars Episode 4, it only made the movie less nostalgic.
What would really help the game now is some advertising/incentives to get a bigger user base with more worlds hosted to explore and possibly attract more paid users, Epic Games Store and some others are doing this as rolling free key giveaways to get bigger user bases for PVP and multiplayer gameplay and it gets people talking about the game.
"release an update with new bricks/weapons? it'll probably get the game back up to at least 100 players"
"Updates are so rare now and it'd be a fresh game with returning or maybe even new players"
"This game is basically dead."
Download some mods. Or some friends for that matter. That's what makes it fun. This game isn't dead, and won't be until the majority of its player-base stops saying it's dead under a false pretense that "60 players equals dead game lol" and the internet crumbles to ash as a whole. Seriously. I still see new players joining the fun and old players alike coming back to the game even if it's being overshadowed by the new and shiny Brickadia. I've been playing for a solid 5-6 years and don't think it will ""die"" anytime soon. I took a 3-year long break and came back with a majority of the player-count still standing strong. If you honestly believe Blockland is dead, you've got a genuine issue with how you perceive a NUMBER on a menu that is one click away every time you boot it up. Even at the crack of dawn I still see a handful of players, so I feel like people can genuinely settle down on the matter as a whole. Not to mention a now almost seven year-old article about a game where you build stuff.
You've got some hot takes, and I love the way you casually dismiss overrated anime despite their respective rabid fanbases. Neon Genesis Evangelion being a good example.
Also to the above commenter: Nobody actually cares about Jojo. It's just a stupid meme.
No idea why I started playing this back in 2006/7/8/whenever it was, but I remember completing that grappling hook challenge tower and getting in trouble with the law for being naked for 0.4 seconds. I'm stunned it's still here (sort of).
Is there a demo of the game I could try out and download? I would like to give this game a shot and I'm willing to give feedback on this project if you can.
understandable, unless the game grabs you its not going to be a very good experience. same goes for something like bloodborne. theres immense levels of satisfaction on par with something like a hell run in spelunky. but it is presented through mechanics that not everyone will agree with.
I have never played dark souls. It honestly doesn't look very fun, looks very slow and punishing with long commit times to attacks and arbitrary boss patterns to memorize.
i hope i can be at peace someday. anyway, i'm still going to tell the rest of you guys to reconsider suicide, even though i genuinely don't care, and no one will listen to me anyway. we would all probably be happier dead. hope it doesnt hurt too bad tho
The server runs on a VPS instance that I need for other purposes, so putting AoT on it as well doesn't really cost anything. A few years ago I set it up to automatically restart once a week and I haven't checked on it since.
It's an oddly comfy feeling walking around this game's world as the only one online, playing through it just as players would have fourteen years ago. Even more interesting is reading through old forum posts from 2006-2008 as what's become the game's lore, visiting forgotten locations and learning about old groups of players. I wish I could have been a part of this game's community in its creation, but instead I get to enjoy it as something completely different- a virtual fossil lost to time, somehow still clinging to existence. Is there a reason you still keep its ghost server running over a decade since last updating it?
Hi, thanks for this phantastic game. It's absolutely beautiful, nice work! I encountered a problem when I play in ultra widescreen 2560x1080, aspect ratio 21:9 (fullscreen). At the end of level 1-3 in the room with Daisy I am not able to reach her like there is a hidden wall. Must be a problem with this resolution I think. When I play in full HD 1920x1080 everything is fine. Are there any plans to fix this? Cheers!
Wow! Thanks so much for this, i've been wanting to commit for about the last year, my dad is a horrible person and my life is horrific, I just want to leave this world peacefully so thank you so much <3 Goodbye Piece of shit world
@Mister Lonely - The biggest thing that made Blockland great and fun was that people could make their own maps with interiors. In these maps you had the chance to unleash your fantasy and make a space, planets, medieval or city map with lots of fun places to discover.
Check out this trailer video about a space map I made in Blockland Classic Mod. Blockland Classic Mod is an upgraded version of the prototype Blockland with Retail-like features and style.
Eve is terrible. I'm sorry to say this, but the game mechanics and UI make you feel like you are at a computer desk job, clicking through endless lists of processes for little blinking icons. You can't really fight a space battle zoomed in, you have to be way zoomed out and watching the numbers on the general window and then BAM some autistic faggot rolls in and blaps the fuck out of your shit and you're out 100m isk with no recourse. It's irritating to play. It feels more like a job than a game.