Games
Games I have created or worked on (in reverse chronological order).
2015-02-12
A remake of the Gameboy Classic!

4 Player local co-op!
2012-12-01
A platforming game with a minimalist art style.
2011-01-10
Frustrated by the quality of existing emulator frontends, I made my own.
2007-06-19
A Tribes-esque prototype I made while working at Garage Games.
2007-02-28
People liked Blockland so much that I spent a couple years polishing it up and now it's a real game.
2005-04-26
A persistent world fantasy action game inspired by my work on Tribes RPG.
2004-11-15
A game about building things with LEGOs.
2004-10-01
A half finished javascript clone of one of my childhood favorites.
2004-09-10
A 3D side scrolling shooter concept I put together in a few weeks.
2003-11-12
CS_MotorCity was so much fun that I just had to make another vehicle map. This time its about boats.
2003-10-28
This is the first complete map I made for Counter-Strike. It features several kinds of driveable vehicles.
2002-11-21
My first real Torque engine project. Random vehicle combat and base building.
2002-02-18
I joined a small team to attempt a sequel to Tribes RPG using the torque engine.
2000-02-23
I helped out with this mod by making some textures, buildings, and a few quest scripts.
2000-02-06
I started making this map based off the first level of Metal Gear: Solid, but I never finished it.
1999-04-30
A player model I made for Quake 2.
1998-10-13
An asteroids game I made in visual basic.
1995-08-01
For some time I was enamoured with creating particle effects in Visual Basic. It's actually kinda cool.
1995-06-01
Not really a game, this is an artificial life program I made for my 8th grade science project.