A player model I made for Quake 2. It's fully animated (or as animated as an old video game console gets) and includes custom weapon models and sounds. Notice that it is quite brown. That's because everything everything in Quake 2 was brown. Hooray for static texture palettes!
I used Ray Dream Studio 5 to create the geometry, Paint Shop Pro 4 to make the skin and a bunch of weird tools that I cant remember to animate it and convert it all into .md2 format.