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Perennial - Prototype Build!
This prototype is fully functional and should give you a good feel for the game, but the levels are incomplete.
Perennial is a platforming game. The intention is to have smooth technical operation combined with a pure aesthetic that isn't gummed up by standard video game tropes like words.
The game uses a custom engine with some cool features:
Q: Will there be an OSX/Linux port?
A: If there is sufficient demand, yes. The engine is made using SDL so it should be easy enough to port.
Q: How much will this cost?
A: Not a lot.
Q: How long will the game be?
A: As long as it needs to be to explore the systems of the game. I dunno. How long did it take you to complete the prototype?